Ovid's Game
(
MISCELLANEOUS PUZZLES)
Having examined "Noughts and Crosses," we will now consider an extension of the game that is distinctly mentioned in the works of Ovid. It is, in fact, the parent of "Nine Men's Morris," referred to by Shakespeare in A Midsummer Night's Dream (Act ii., Scene 2). Each player has three counters, which they play alternately on to the nine points shown in the diagram, with the object of getting three in a line and so winning. But after the six counters are played they then proceed to move (always to an adjacent unoccupied point) with the same object. In the example below White played first, and Black has just played on point 7. It is now White's move, and he will undoubtedly play from 8 to 9, and then, whatever Black may do, he will continue with 5 to 6, and so win. That is the simple game. Now, if both players are equally perfect at the game what should happen? Should the first player always win? Or should the second player win? Or should every game be a draw? One only of these things should always occur. Which is it?
Answer:
The solution here is: The first player can always win, provided he plays to the centre on his first move. But a good variation of the game is to bar the centre for the first move of the first player. In that case the second player should take the centre at once. This should always end in a draw, but to ensure it the first player must play to two adjoining corners (such as 1 and 3) on his first and second moves. The game then requires great care on both sides.